In our digital age it’s easy to get sucked into our iPads, iPhones, computer screens, and other tech tools. All of which makes it difficult to unplug and physically move our bodies. I have to admit, it’s pretty groovy when a company like Zamzee comes up with a solution for kids stuck in the tech rut, with a bit of technology that will get them moving.
My daughters are constantly in motion. They aren’t into video games like your typical kid. They’re too busy making up things, and creating their own universes. However, they did get a chance to try out the Zamzee meter over the summer. They had a blast.
They enjoyed seeing that the output of energy they participated in, on a day-to-day basis, and liked how they could rack up points.
The Zamzee meter, is small, and clips onto a sneaker, in a pocket, or waistband. We’ve even clipped it on the waistband of panties when the girls were wearing dresses. It’s very compact, and lightweight. Once you’re ready to see your data, you just slide out the usb and stick it into the computer. When you create a Zamzee account you’re able to manage your information, add friends, have a family view, and compete online.
As a parent you can offer real incentives by adding money to your account for you kids to earn rewards. The Zamzee meter costs $29.95. The online membership is free.
If you can keep a kid who needs to move more motivated with a Zamzee, that’s brilliant. For those kids that love some online game interaction, and enjoy seeing their physical prowess measured, this would be fantastic.
We’ve been so busy with the start of school, and a myriad of other things, that we haven’t gotten back into the groove of using our Zamzees. Since my girls don’t use the computer much, I’m the one that has to plug in the Zamzee meters and help them with it, so I’ve gotten forgetful.
Zamzee’s message of healthy, physical activity is making strides with a recent study sponsored by HopeLab and the Robert Wood Johnson Foundation. The study found that Zamzee’s meter, and game-based website increased activity levels in kids by 59% over a six-month period.